Multiplication Table Example in Java
On this page (9sections)
Introduction
Multiplication Table is a classic Java console program that demonstrates the concept with complete source code and sample output. Calculation programs apply formulas to solve geometry, statistics and numeric problems.
This tutorial walks through the program line by line, explains how the logic works, and highlights best practices you can apply in your own code.
Definition
A multiplication table (a times table) is a mathematical table used to define a multiplication operation for an algebraic system. Tables can also define binary operations on groups, fields, rings, and other algebraic systems.
Multiplication Table Example Program
import java.util.Scanner;
class MultiplicationTable{
public static void main(String args[]){
int num;
System.out.println("Which multiplication table do you need?");
Scanner in = new Scanner(System.in);
num = in.nextInt();
System.out.println("Multiplication table of "+num+" is :");
for (int i = 1 ; i <= 10 ; i++ ){
System.out.println(num+"*"+i+" = "+(num*i));
}
}
}
Sample Output
Which multiplication table do you need?
5
Multiplication table of 5 is :
5*1 = 5
5*2 = 10
5*3 = 15
5*4 = 20
5*5 = 25
5*6 = 30
5*7 = 35
5*8 = 40
5*9 = 45
5*10 = 50
When to use
Use these formulas in homework tools, engineering calculators or anywhere repeated numeric computation is needed.
How it works
-
Execution begins in the
mainmethod — the JVM calls this method when you run the class. -
import java.util.Scanner;imports a class used later in the program. -
A
println/printcall writes text to the console — part of the sample output below. -
A
Scannerreads typed input from the keyboard (System.in). -
num = in.nextInt();updates a variable used in the calculation or output. -
A
println/printcall writes text to the console — part of the sample output below. -
for (int i = 1 ; i <= 10 ; i++ ){updates a variable used in the calculation or output. -
A
println/printcall writes text to the console — part of the sample output below.
Best Practices
- Use meaningful variable and class names that describe their purpose.
- Compile and run the program locally — modify values to see how output changes.
- Read compiler errors carefully; they usually point to the exact line to fix.
Common Mistakes
- Copying code without understanding each line — practice by changing one statement at a time.
- Mismatching the public class name and the
.javafilename. - Forgetting semicolons at the end of statements.